Patents have become a critical element in the design process, but patent law isn’t taught in design school and many designers have limited exposure in their work.
This presentation will cover the basics of UX patents as well as recent trends from the perspectives of design business, and law, including:
- A review of user interface patents, including examples of recent case law
- How to understand user interface utility and design patents
- Implications for the design process
- Tools & resources for designers